STRANGELIGHT GAMES
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The story



Book I : The Strangelight Investigators

The Tale Begins
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In the amazing port city of Ceryl, along the northwestern tip of the sovereign Kingdom of Cygnar, there is a relatively obscure institution known to the unprivileged and unknowing simply as the Strangelight Workshop.  Despite a reputation for unconventional and somewhat questionable research, the employees of Strangelight are the Iron Kingdom’s leading freelance supernatural researchers.  The Workshop employs open-minded operatives with keen minds for both occult and scientific observation, with the senior-most headmasters being armed with specialized mechanikal apparatuses designed to aid in their investigations. Although headquartered in Ceryl, the Workshop has opened offices in Caspia, Corvis, Leryn, and Merin.  These offices operate under the general direction of their Headquarters, but in all other respects are believed to have a relatively autonomous function.  With no shortage of hauntings and habitations in western Immoren, the employees of the Strangelight Workshop should remain busy for years to come.  The actual number of total employees is either unknown or not shared with the public, but it is rumored that Strangelight has over 20 Investigative Teams on assignment throughout Immoren at any given time.
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Organization of the Workshop is also mystery, however it is believed that there are two ruling councils that oversee master planning and information gathering.  These councils are said to be composed of a group of high level Arcanists and innovative Mechaniks.  It is thought that underneath the Council are a group of 30+ Headmasters that are responsible for day-to-day operations including the organization and deployment of the Investigator Teams.  Each team reports to a "Minder" - a person who is in charge of both disseminating and collecting information from the field team itself, as well as generally tracking their progress; although this is often a futile effort at best.  Each team is given a codename with which they are referred to within the Workshop proper.  Our group is referred to by the codename "SI-12".  Thinking the codename a bit strange, our party prefers to call themselves simply "The Strangelight Investigators".

THE INTRODUCTION TO OUR HEROES AND THEIR STORY
(Click Pictures to Read)


The Stormcaller's Song : A Prelude
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Forming a Team : 'SI-12'
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The Strangelight Investigators begin their chronicled adventures on the fringes of eastern Cygnar, just north of the infamous city of Corvis.  This Prelude serves as the kickoff story for the campaign and introduces everyone to our characters in a more narrative way.
The formation of the SI-12 Team in a concise, timeline-formatted document.  Here we get an incredibly abridged version of the main character backgrounds, where they came from, and how they ended up finally working together.

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  • MYSTICS CAMPAIGN
    • About Mystics
    • Game Rules >
      • Creating Your Character >
        • Race: Field Mouse
  • Tides of Change Campaign
    • About ToC
    • Characters >
      • Overview
      • Toros
      • Whisper
      • Victor
      • Kane
      • Trevor
    • Campaign >
      • ToC Campaign
      • ToC Story
      • ToC Recaps
  • Iron Kingdoms Campaign
    • About IK
    • Characters >
      • All Characters
      • Kaar
      • Derby
      • Magnus
      • Selene
      • Grinder
      • Alexandra
    • Campaign >
      • Campaign
      • The Story
      • The Recaps